My conclusion is this.
A video has been released that confirms why I continue to value delay.
Thanks to Momo0 for the help. Before moving on to the main subject,
I will explain the technology called dil.
Delay is a way to solve the lag caused by the ping caused by the distance between ip regulations and other countries.
1. The other person’s nationality
2. The other person’s ping state
3. The other person’s Internet speed.
However, it is very difficult to find all of them. So the simple way to find it is simple.
Predict the opponent’s movement and attack.
If he was hit, he would die or use healing skills.
In this way, each player memorizes how many seconds the delay takes.
In short, this is because the low ping is not a lag, just because it is different from the
nationality of the server computer.
You can see this video now.
This game is more advantageous depending on the number of pings in the ping bar and can make the game more comfortable.
Conversely, if your ping is low, your attack will be removed by that amount and it will not reach your opponent.
If you have more questions, please leave a comment.
Thanks for reading the long article.
with BARISTAR amd Momo0
[MetalAssualt][Edit]
![[Metal Assualt] [Edit] 1vs1 with momo Which ping is more advantageous? How can they kill?](https://ytimg.googleusercontent.com/vi/bj99dgk3sCs/maxresdefault.jpg)
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